mappedTexture Struct Reference

Maps a PS2 CTexture instance to the Texture File Name Specified in the XFile. More...

#include <xFile_Render.h>

List of all members.

Public Member Functions

 mappedTexture ()
 ~mappedTexture ()

Public Attributes

CTexture * texture
 Stores the filename specified int the XFile as an identifier.


Detailed Description

Maps a PS2 CTexture instance to the Texture File Name Specified in the XFile.

Author:
David Beirne

Definition at line 179 of file xFile_Render.h.


Constructor & Destructor Documentation

mappedTexture::mappedTexture (  )  [inline]

mappedTexture Constructor creates new mappedTexture instance.

Definition at line 184 of file xFile_Render.h.

References texture.

mappedTexture::~mappedTexture (  )  [inline]

mappedTexture Destructor, destroys mappedTexture instance.

Definition at line 193 of file xFile_Render.h.

References texture.


The documentation for this struct was generated from the following file:
Generated on Sun May 18 21:45:10 2008 for PS2X by  doxygen 1.5.4